Generates a barrier (Negate Knockback, Automatic PP Recovery and Attack PP Recovery) that disappears upon taking damage.Generates a barrier (Negate Knockback, 20 Automatic PP Recovery and 30 Attack PP Recovery) that disappears upon taking damage.The barrier will remain active upon switching weapons if the weapon being switched to has a Potential that is the same type as this Potential ( Lv.2: Increase Power by 15.
Generates a barrier (-40 Damage Taken, 15 PP Cost Reduction) that disappears upon taking damage. Generates a barrier (-40 Damage Taken, 20 PP Cost Reduction) that disappears upon taking damage. Regenerates after 30s.10;Purifying Shield, Lv.2: Increase Power by 15. Regenerates after 30s.10;Shield of Temptation, Lv.2: Generates a barrier (-40 Damage Taken, PP Cost Reduction) that disappears upon taking damage. Regenerates after 20s. Lv.3: Generates a barrier (-40 Damage Taken, 30 PP Cost Reduction) that disappears upon taking damage. Regenerates after 20s.10;Purifying Melody, Lv.2: Generates a barrier (Negate Knockback, 20 Automatic PP Recovery and 30 Attack PP Recovery) that disappears upon taking damage. Lv.3: Generates a barrier (Negate Knockback, 30 Automatic PP Recovery and 40 Attack PP Recovery) that disappears upon taking damage. Regenerates after 20s.10;Notes of Temptation, Lv.2: Increase Power by 8. Generate a barrier (-60 Damage Taken, PP Cost Reduction) at regular intervals (every 30s). Lv.3: Increase Power by 9. Generate a barrier (-60 Damage Taken, 25 PP Cost Reduction) at regular intervals (every 30s).10;Shield of the Dark Saint, Lv.2: Increase Power by 8. Generates a barrier (Negate Knockback, Automatic PP Recovery and Attack PP Recovery) at regular intervals (every 30s). ![]()
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